VI
Visualization and Illumination
Objectives
- Qualitatively characterize the global illumination problem;
- Formulate rendering algorithms in terms of the light transport equation;
- Design solution for illumination problems by combining existing approaches; - Implement global ilumination algorithms;
- Assess global illumination algorithms through their results (images);
- Exhibit good written and oral communication capabilities.
Program
- Empirical and physically based illumination models;
- Radiometry and photometry;
- Light transport mechanisms, the BRDF and the light transport equation;
- Ray tracing
- Monte Carlo Integration
- Global Illumination Algorithms path tracing, bidirectional path tracing, multiple importance sampling - Results assessment metrics and methodologies.
Bibliography
“Physically Based Rendering: From Theory To Implementation” Matt Pharr, Wenzel Jakob, and Greg Humphreys Morgan Kaufmann Publishers; 4th edition (2023) (http://www.pbr-book.org/) “The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer”; Jamis Buck;Pragmatic Bookshelf, 2019