Project in Computer Graphics and Computer Vision

Objectives

  • Design solutions for problems in Computer Graphics and Computer Vision
  • Implement these solutions using a GPU (where applicable)
  • Evaluate the performance and quality of the implemented solutions

Program

As a project UC with the aim of integrating the Computer Graphics and Computer Vision profile, its syllabus is shared with the other UCs of the same profile, namely: Real-Time Visualization, Visualization and Illumination, and Computer Vision and Image Processing.

Bibliography

“Real Time Rendering” ;Tomas Akenine-Moller, Eric Haines, Naty Hoffman ; AK Peters; 4th edition, 2018 “Deep Learning with Python”, Francois Chollet, Manning Publications, 2nd edition, 2021

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